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Virtual reality systemsVirtual realities are a type of human-computer interface (HCI) and as such may be understood from a historical perspective. In the earliest era, the computer was a very simple, straightforward machine. Interaction was human manipulation of an inanimate object, little more than the provision of an explicit instruction set to be carried out without deviation. In short, control resided with the user. In the second era of HCI, some level of intelligence and control was imparted to the system to enable a dialogue with the user. Simple context sensitive help systems are early examples, while more sophisticated expert system designs typify this era. Control was shared more equally. In this, the third era of the HCI, the constructed system emulates a particular environment, constructed with rules and knowledge about 'reality'. Control is, in part, outside the realm of the human-computer dialogue. Virtual reality systems are discussed.
Document ID
19930007586
Acquisition Source
Legacy CDMS
Document Type
Other
Authors
Johnson, David W.
(NASA Langley Research Center Hampton, VA, United States)
Date Acquired
September 6, 2013
Publication Date
September 1, 1992
Publication Information
Publication: Hampton Univ., NASA(American Society for Engineering Education (ASEE) Summer Faculty Fellowship Program 1992 p 130-132 (SEE N93-16760 05-80)
Subject Category
Computer Operations And Hardware
Accession Number
93N16775
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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