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Low-visibility visual simulation with real fogAn environmental fog simulation (EFS) attachment was developed to aid in the study of natural low-visibility visual cues and subsequently used to examine the realism effect upon the aircraft simulator visual scene. A review of the basic fog equations indicated that two major factors must be accounted for in the simulation of low visibility - one due to atmospheric attenuation and one due to veiling luminance. These factors are compared systematically by (1) comparing actual measurements to those computed from the fog equations, and (2) comparing runway-visual-range-related visual-scene contrast values with the calculated values. These values are also compared with the simulated equivalent equations and with contrast measurements obtained from a current electronic fog synthesizer to help identify areas in which improvements are needed. These differences in technique, the measured values, the features of both systems, a pilot opinion survey of the EFS fog, and improvements (by combining features of both systems) that are expected to significantly increase the potential as well as flexibility for producing a very high-fidelity low-visibility visual simulation are discussed.
Document ID
19810052165
Acquisition Source
Legacy CDMS
Document Type
Conference Proceedings
Authors
Chase, W. D.
(NASA Ames Research Center Moffett Field, Calif., United States)
Date Acquired
August 11, 2013
Publication Date
January 1, 1981
Subject Category
Meteorology And Climatology
Report/Patent Number
AIAA PAPER 81-0982
Meeting Information
Meeting: Flight Simulation Technologies Conference
Location: Long Beach, CA
Start Date: June 16, 1981
End Date: June 18, 1981
Accession Number
81A36569
Distribution Limits
Public
Copyright
Other

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