Pursit-evasion game analysis in a line of sight coordinate systemThe paper proposes to use line of sight coordinates for the analysis of pursuit-evasion games. The advantage of this method for two-target games is shown to be evident. As a demonstrative example the game of two identical cars is formulated and solved in such coordinate systems. A new type of singular surface, overlooked in a previous study of the same problem, is discovered as a consequence of the simplicity of the solution.
Document ID
19850059188
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Shinar, J. (Technion - Israel Institute of Technology Haifa, United States)
Davidovitz, A. (Technion - Israel Inst. of Tech. Haifa, Israel)