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Asset - An application in mission automation for science planningRecent advances in computer technology were used to great advantage in planning science observation sequences for the Voyager 2 encounter with Uranus in 1986. Despite a loss of experienced personnel, a challenging schedule, workforce limitations, and the complex nature of the Uranus encounter itself, the resultant science observation timelines were the most highly optimized of the five Voyager encounters with the outer planets. In part, this was due to the development of a microcomputer-based system, called ASSET (Automated Science Sequence Encounter Timelines generator), which was used to design those science observation timelines. This paper details the development of that system. ASSET demonstrates several features essential to the design of the first expert systems for science planning which will be applied for future missions.
Document ID
19880037011
Acquisition Source
Legacy CDMS
Document Type
Reprint (Version printed in journal)
Authors
Finnerty, D. F.
(Jet Propulsion Lab., California Inst. of Tech. Pasadena, CA, United States)
Martin, J.
(Jet Propulsion Lab., California Inst. of Tech. Pasadena, CA, United States)
Doms, P. E.
(California Institute of Technology Jet Propulsion Laboratory, Pasadena, United States)
Date Acquired
August 13, 2013
Publication Date
October 1, 1987
Publication Information
Volume: 40
ISSN: 0007-084X
Subject Category
Computer Systems
Accession Number
88A24238
Distribution Limits
Public
Copyright
Other

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