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The change in critical technologies for computational physicsIt is noted that the types of technology required for computational physics are changing as the field matures. Emphasis has shifted from computer technology to algorithm technology and, finally, to visual analysis technology as areas of critical research for this field. High-performance graphical workstations tied to a supercommunicator with high-speed communications along with the development of especially tailored visualization software has enabled analysis of highly complex fluid-dynamics simulations. Particular reference is made here to the development of visual analysis tools at NASA's Numerical Aerodynamics Simulation Facility. The next technology which this field requires is one that would eliminate visual clutter by extracting key features of simulations of physics and technology in order to create displays that clearly portray these key features. Research in the tuning of visual displays to human cognitive abilities is proposed. The immediate transfer of technology to all levels of computers, specifically the inclusion of visualization primitives in basic software developments for all work stations and PCs, is recommended.
Document ID
19900056707
Acquisition Source
Legacy CDMS
Document Type
Reprint (Version printed in journal)
Authors
Watson, Val
(NASA Ames Research Center Moffett Field; Stanford University; Santa Clara, University, CA, United States)
Date Acquired
August 14, 2013
Publication Date
August 1, 1990
Publication Information
Publication: Computers in Physics
Volume: 4
ISSN: 0894-1866
Subject Category
Mathematical And Computer Sciences (General)
Accession Number
90A43762
Distribution Limits
Public
Copyright
Other

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