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Particle simulation in a multiprocessor environmentA parallel implementation of a particle simulation method that is portable between a wide class of multiprocessor computers is presented. A fine grain spatial decomposition is utilized where several subdomains having a regular structure are computed at each processing node. This leads directly to an efficient and straightforward load balancing scheme if the number of subdomains at each processor is permitted to vary in an appropriate manner. Three dimensional simulations incorporating full thermochemical nonequilibrium are possible using the resulting code. Vectorizable algorithms are retained from earlier work allowing efficient use of deeply pipelined node processors where available. Performance results are presented from three different machine architectures demonstrating the portability of the code. On a 128-node Intel iPSC/860, performance is twice that of a single Cray-Y/MP CPU running a highly vectorized simulation code. Speedup is linear over the full range of number of processors on all target machines, indicating scalability of the method to higher degrees of parallelism.
Document ID
19910058809
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Mcdonald, Jeffrey D.
(Eloret Institute Palo Alto, CA, United States)
Date Acquired
August 15, 2013
Publication Date
June 1, 1991
Subject Category
Computer Programming And Software
Report/Patent Number
AIAA PAPER 91-1366
Accession Number
91A43432
Funding Number(s)
CONTRACT_GRANT: NCC2-674
Distribution Limits
Public
Copyright
Other

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