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High speed network issues in a distributed visualization applicationThe author examines the issues in creating an UltraNet TCP/IP socket-based distributed application. The visualization computation is performed on a Connection Machine, and the results are rendered using a Silicon Graphics 4D/320 VGX workstation. The UltraNet network facilitates high-bandwidth communication between the computers. Ideally, taking advantage of the UltraNet is no more complex than developing TCP/IP and UNIX BSD socket-type applications on a single machine. In practice, there are several problems in developing an application using the UltraNet. The author identifies potential problems and discusses techniques for overcoming them. The performance of UltraNet communication is measured and found to be 10 MB/s for SGI 4D/320 workstations.
Document ID
19940034031
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Krystynak, John
(NASA Ames Research Center Moffett Field, CA, United States)
Date Acquired
August 16, 2013
Publication Date
January 1, 1992
Publication Information
Publication: In: Supercomputing '92; Proceedings of the Conference, Minneapolis, MN, Nov. 16-20, 1992 (A94-10682 01-62)
Publisher: IEEE Computer Society Press
Subject Category
Computer Systems
Accession Number
94A10686
Funding Number(s)
CONTRACT_GRANT: NAS2-12961
Distribution Limits
Public
Copyright
Other

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