Visual cues in flight simulation - An evaluation of stereo effectivenessThe purpose of the present study was to quantify the effects of visual scene information on precision hovering tasks under biocular and stereo viewing conditions in a rotorcraft helmet-mounted display simulator. Four NASA test pilots performed a series of precision hover maneuvers in the context of three different scene contents, two ground textures, and three levels of control configuration difficulty. The results revealed that vertical position variability was greatest when vertical cues were absent, and that patterned ground texture aided hover stability only when other position-reference cues were absent from the scene. The stereo viewing condition showed no uniform advantages over the biocular condition. The results are discussed in terms of their implications for simulator design and qualification.
Document ID
19940035345
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Johnson, Walter W. (NASA Ames Research Center Moffett Field, CA, United States)
Andre, Anthony D. (Western Aerospace Labs., Inc. Monte Sereno, CA, United States)
Kruk, Ronald V. (CAE Electronics, Ltd. Montreal, Canada)