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What Perception Implies about Implementation of Interactive Acoustic EnvironmentsVirtual acoustics, also known as 3-D sound and auralization, is the simulation of the complex acoustic field experienced by a listener within an environment. Going beyond the simple intensity panning of normal stereo techniques, the goal is to process sounds so that they appear to come from particular positions in three-dimensional space. Current techniques use digital signal processing to synthesize the acoustical properties that people use to localize a sound source. This paper briefly reviews these techniques as well as the results of a number of psychoacoustical studies designed to validate the synthesis. In particular, the relationship between the results of recent perceptual studies on the role of head motion to the implementation of interactive spatial audio systems is addressed.
Document ID
20020041917
Acquisition Source
Ames Research Center
Document Type
Conference Paper
Authors
Wenzel, Elizabeth M.
(NASA Ames Research Center Moffett Field, CA United States)
Null, Cynthia H.
Date Acquired
August 20, 2013
Publication Date
January 1, 1996
Subject Category
Acoustics
Meeting Information
Meeting: Audio Engineering Society Conference
Location: Los Angeles, CA
Country: United States
Start Date: November 8, 1996
End Date: November 11, 1996
Sponsors: Audio Engineering Society
Funding Number(s)
PROJECT: RTOP 538-14-13
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.

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