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Languages for artificial intelligence: Implementing a scheduler in LISP and in AdaA prototype scheduler for space experiments originally programmed in a dialect of LISP using some of the more traditional techniques of that language, was recast using an object-oriented LISP, Common LISP with Flavors on the Symbolics. This object-structured version was in turn partially implemented in Ada. The Flavors version showed a decided improvement in both speed of execution and readability of code. The recasting into Ada involved various practical problems of implementation as well as certain challenges of reconceptualization in going from one language to the other. Advantages were realized, however, in greater clarity of the code, especially where more standard flow of control was used. This exercise raised issues about the influence of programming language on the design of flexible and sensitive programs such as schedule planners, and called attention to the importance of factors external to the languages themselves such as system embeddedness, hardware context, and programmer practice.
Document ID
19890004614
Acquisition Source
Legacy CDMS
Document Type
Contractor Report (CR)
Authors
Hays, Dan
(Alabama Univ. Huntsville, AL, United States)
Date Acquired
September 5, 2013
Publication Date
October 1, 1988
Subject Category
Computer Programming And Software
Report/Patent Number
NAS 1.26:184571
NASA-CR-184571
UAH-RR-752
Report Number: NAS 1.26:184571
Report Number: NASA-CR-184571
Report Number: UAH-RR-752
Accession Number
89N13985
Funding Number(s)
CONTRACT_GRANT: NAG8-641
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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