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Platform motion for fighter simulationsThe reported investigation is concerned with aspects of 'realistic' cue generation and evaluation. 'Realistic' cues are defined to mean cues that are representative of an aircraft, that are of sufficient magnitude to be sensed, that are in the proper direction arriving at the proper time, and yet that are within the presentation capabilities of the washout/synergistic platform system. Attention is given to the aircraft mathematical model, computer implementation, cockpit hardware, visual display, the motion system, vertical acceleration, longitudinal acceleration and pitch rate, and lateral acceleration and roll rate. The motion cues for fighter aircraft produced by Langley nonlinear adaptive washout/synergistic motion base system are found to be unacceptable in the roll axis representation. However, a method for producing potentially realistic roll cues is identified.
Document ID
19780066746
Acquisition Source
Legacy CDMS
Document Type
Conference Proceedings
Authors
Parrish, R. V.
(NASA Langley Research Center Hampton, Va., United States)
Date Acquired
August 9, 2013
Publication Date
January 1, 1978
Subject Category
Man/System Technology And Life Support
Report/Patent Number
AIAA PAPER 78-1574
Report Number: AIAA PAPER 78-1574
Meeting Information
Meeting: Flight Simulation Technologies Conference
Location: Arlington, TX
Start Date: September 18, 1978
End Date: September 20, 1978
Accession Number
78A50655
Distribution Limits
Public
Copyright
Other

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