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The organization of an autonomous learning systemThe organization of systems that learn from experience is examined, human beings and animals being prime examples of such systems. How is their information processing organized. They build an internal model of the world and base their actions on the model. The model is dynamic and predictive, and it includes the systems' own actions and their effects. In modeling such systems, a large pattern of features represents a moment of the system's experience. Some of the features are provided by the system's senses, some control the system's motors, and the rest have no immediate external significance. A sequence of such patterns then represents the system's experience over time. By storing such sequences appropriately in memory, the system builds a world model based on experience. In addition to the essential function of memory, fundamental roles are played by a sensory system that makes raw information about the world suitable for memory storage and by a motor system that affects the world. The relation of sensory and motor systems to the memory is discussed, together with how favorable actions can be learned and unfavorable actions can be avoided. Results in classical learning theory are explained in terms of the model, more advanced forms of learning are discussed, and the relevance of the model to the frame problem of robotics is examined.
Document ID
19890004605
Acquisition Source
Legacy CDMS
Document Type
Preprint (Draft being sent to journal)
Authors
Kanerva, Pentti
(NASA Ames Research Center Moffett Field, CA, United States)
Date Acquired
September 5, 2013
Publication Date
May 1, 1988
Subject Category
Computer Programming And Software
Report/Patent Number
RIACS-TR-88.14
NASA-CR-184556
NAS 1.26:184556
Accession Number
89N13976
Funding Number(s)
CONTRACT_GRANT: NCC2-408
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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