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MoCog1: A computer simulation of recognition-primed human decision making, considering emotionsThe successful results of the first stage of a research effort to develop a versatile computer model of motivated human cognitive behavior are reported. Most human decision making appears to be an experience-based, relatively straightforward, largely automatic response to situations, utilizing cues and opportunities perceived from the current environment. The development, considering emotions, of the architecture and computer program associated with such 'recognition-primed' decision-making is described. The resultant computer program (MoCog1) was successfully utilized as a vehicle to simulate earlier findings that relate how an individual's implicit theories orient the individual toward particular goals, with resultant cognitions, affects, and behavior in response to their environment.
Document ID
19920019515
Acquisition Source
Legacy CDMS
Document Type
Technical Memorandum (TM)
Authors
Gevarter, William B.
(NASA Ames Research Center Moffett Field, CA, United States)
Date Acquired
September 6, 2013
Publication Date
April 1, 1992
Subject Category
Computer Programming And Software
Report/Patent Number
NASA-TM-107859
NAS 1.15:107859
FIA-92-13
Report Number: NASA-TM-107859
Report Number: NAS 1.15:107859
Report Number: FIA-92-13
Accession Number
92N28758
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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