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A study of navigation in virtual spaceIn the physical world, man has developed efficient methods for navigation and orientation. These methods are dependent on the high-fidelity stimuli presented by the environment. When placed in a virtual world which cannot offer stimuli of the same quality due to computing constraints and immature technology, tasks requiring the maintenance of position and orientation knowledge become laborious. In this paper, we present a representative set of techniques based on principles of navigation derived from real world analogs including human and avian navigation behavior and cartography. A preliminary classification of virtual worlds is presented based on the size of the world, the density of objects in the world, and the level of activity taking place in the world. We also summarize an informal study we performed to determine how the tools influenced the subjects' navigation strategies and behavior. We conclude that principles extracted from real world navigation aids such as maps can be seen to apply in virtual environments.
Document ID
Document Type
Conference Paper
Darken, Rudy
(George Washington Univ. Washington, DC, United States)
Sibert, John L.
(George Washington Univ. Washington, DC, United States)
Shumaker, Randy
(George Washington Univ. Washington, DC, United States)
Date Acquired
September 6, 2013
Publication Date
January 1, 1994
Publication Information
Publication: NASA. Johnson Space Center, The Seventh Annual Workshop on Space Operations Applications and Research (SOAR 1993), Volume 1
Subject Category
Aircraft Communications And Navigation
Accession Number
Funding Number(s)
CONTRACT_GRANT: N00014-91-K-2031
Distribution Limits
Work of the US Gov. Public Use Permitted.
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