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Virtual reality at workThe utility of virtual reality computer graphics in telepresence applications is not hard to grasp and promises to be great. When the virtual world is entirely synthetic, as opposed to real but remote, the utility is harder to establish. Vehicle simulators for aircraft, vessels, and motor vehicles are proving their worth every day. Entertainment applications such as Disney World's StarTours are technologically elegant, good fun, and economically viable. Nevertheless, some of us have no real desire to spend our lifework serving the entertainment craze of our sick culture; we want to see this exciting technology put to work in medicine and science. The topics covered include the following: testing a force display for scientific visualization -- molecular docking; and testing a head-mounted display for scientific and medical visualization.
Document ID
19950007620
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Brooks, Frederick P., Jr.
(North Carolina Univ. Chapel Hill, NC, United States)
Date Acquired
September 6, 2013
Publication Date
June 1, 1991
Publication Information
Publication: NASA. Ames Research Center, Human Machine Interfaces for Teleoperators and Virtual Environments
Subject Category
Man/System Technology And Life Support
Accession Number
95N14033
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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