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Virtual environment application with partial gravity simulationTo support manned missions to the surface of Mars and missions requiring manipulation of payloads and locomotion in space, a training facility is required to simulate the conditions of both partial and microgravity. A partial gravity simulator (Pogo) which uses pneumatic suspension is being studied for use in virtual reality training. Pogo maintains a constant partial gravity simulation with a variation of simulated body force between 2.2 and 10 percent, depending on the type of locomotion inputs. this paper is based on the concept and application of a virtual environment system with Pogo including a head-mounted display and glove. The reality engine consists of a high end SGI workstation and PC's which drive Pogo's sensors and data acquisition hardware used for tracking and control. The tracking system is a hybrid of magnetic and optical trackers integrated for this application.
Document ID
19950009573
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Ray, David M.
(NASA Lyndon B. Johnson Space Center Houston, TX, United States)
Vanchau, Michael N.
(NASA Lyndon B. Johnson Space Center Houston, TX, United States)
Date Acquired
September 6, 2013
Publication Date
November 1, 1994
Publication Information
Publication: ISMCR 1994: Topical Workshop on Virtual Reality. Proceedings of the Fourth International Symposium on Measurement and Control in Robotics
Subject Category
Cybernetics
Accession Number
95N15988
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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