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The assessment of virtual reality for human anatomy instructionThis research project seeks to meet the objective of science training by developing, assessing, and validating virtual reality as a human anatomy training medium. In ideal situations, anatomic models, computer-based instruction, and cadaver dissection are utilized to augment the traditional methods of instruction. At many institutions, lack of financial resources limits anatomy instruction to textbooks and lectures. However, human anatomy is three dimensional, unlike the one dimensional depiction found in textbooks and the two dimensional depiction found on the computer. Virtual reality is a breakthrough technology that allows one to step through the computer screen into a three dimensional world. This technology offers many opportunities to enhance science education. Therefore, a virtual testing environment of the abdominopelvic region of a human cadaver was created to study the placement of body parts within the nine anatomical divisions of the abdominopelvic region and the four abdominal quadrants.
Document ID
19950012556
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Benn, Karen P.
(Oakwood Coll. Huntsville, AL, United States)
Date Acquired
September 6, 2013
Publication Date
October 1, 1994
Publication Information
Publication: Alabama Univ., Research Reports: 1994 NASA(ASEE Summer Faculty Fellowship Program
Subject Category
Aerospace Medicine
Accession Number
95N18971
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
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