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A Nonlinear, Human-Centered Approach to Motion Cueing with a Neurocomputing SolverThis paper discusses the continuation of research into the development of new motion cueing algorithms first reported in 1999. In this earlier work, two viable approaches to motion cueing were identified: the coordinated adaptive washout algorithm or 'adaptive algorithm', and the 'optimal algorithm'. In this study, a novel approach to motion cueing is discussed that would combine features of both algorithms. The new algorithm is formulated as a linear optimal control problem, incorporating improved vestibular models and an integrated visual-vestibular motion perception model previously reported. A control law is generated from the motion platform states, resulting in a set of nonlinear cueing filters. The time-varying control law requires the matrix Riccati equation to be solved in real time. Therefore, in order to meet the real time requirement, a neurocomputing approach is used to solve this computationally challenging problem. Single degree-of-freedom responses for the nonlinear algorithm were generated and compared to the adaptive and optimal algorithms. Results for the heave mode show the nonlinear algorithm producing a motion cue with a time-varying washout, sustaining small cues for a longer duration and washing out larger cues more quickly. The addition of the optokinetic influence from the integrated perception model was shown to improve the response to a surge input, producing a specific force response with no steady-state washout. Improved cues are also observed for responses to a sway input. Yaw mode responses reveal that the nonlinear algorithm improves the motion cues by reducing the magnitude of negative cues. The effectiveness of the nonlinear algorithm as compared to the adaptive and linear optimal algorithms will be evaluated on a motion platform, the NASA Langley Research Center Visual Motion Simulator (VMS), and ultimately the Cockpit Motion Facility (CMF) with a series of pilot controlled maneuvers. A proposed experimental procedure is discussed. The results of this evaluation will be used to assess motion cueing performance.
Document ID
20030002228
Acquisition Source
Langley Research Center
Document Type
Conference Paper
Authors
Telban, Robert J.
(State Univ. of New York Binghamton, NY United States)
Cardullo, Frank M.
(State Univ. of New York Binghamton, NY United States)
Houck, Jacob A.
(NASA Langley Research Center Hampton, VA United States)
Date Acquired
September 7, 2013
Publication Date
January 1, 2002
Subject Category
Computer Programming And Software
Report/Patent Number
AIAA Paper 2002-4692
Report Number: AIAA Paper 2002-4692
Meeting Information
Meeting: AIAA Modeling and Simulation Technologies Conference and Exhibit
Location: Monterey, CA
Country: United States
Start Date: August 5, 2002
End Date: August 8, 2002
Sponsors: American Inst. of Aeronautics and Astronautics
Distribution Limits
Public
Copyright
Public Use Permitted.
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