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Comparison of Different Methods of Grading a Level Turn Task on a Flight SimulatorWith the advancements in the computing power of personal computers, pc-based flight simulators and trainers have opened new avenues in the training of airplane pilots. It may be desirable to have the flight simulator make a quantitative evaluation of the progress of a pilot's training thereby reducing the physical requirement of the flight instructor who must, in turn, watch every flight. In an experiment, University students conducted six different flights, each consisting of two level turns. The flights were three minutes in duration. By evaluating videotapes, two certified flight instructors provided separate letter grades for each turn. These level turns were also evaluated using two other computer based grading methods. One method determined automated grades based on prescribed tolerances in bank angle, airspeed and altitude. The other method used was deviations in altitude and bank angle for performance index and performance grades.
Document ID
20070025212
Acquisition Source
Armstrong Flight Research Center
Document Type
Conference Paper
Authors
Heath, Bruce E.
(Tuskegee Univ. AL, United States)
Crier, tomyka
(Tuskegee Univ. AL, United States)
Date Acquired
August 23, 2013
Publication Date
October 1, 2003
Subject Category
Research And Support Facilities (Air)
Meeting Information
Meeting: Huntsville Simulation Conference
Location: Huntsville, AL
Country: United States
Start Date: October 1, 2003
Funding Number(s)
CONTRACT_GRANT: NAG4-203
CONTRACT_GRANT: NAG4-226
Distribution Limits
Public
Copyright
Public Use Permitted.
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