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Comparison of Flight Simulators Based on Human Motion Perception MetricsIn flight simulation, motion filters are used to transform aircraft motion into simulator motion. When looking for the best match between visual and inertial amplitude in a simulator, researchers have found that there is a range of inertial amplitudes, rather than a single inertial value, that is perceived by subjects as optimal. This zone, hereafter referred to as the optimal zone, seems to correlate to the perceptual coherence zones measured in flight simulators. However, no studies were found in which these two zones were compared. This study investigates the relation between the optimal and the coherence zone measurements within and between different simulators. Results show that for the sway axis, the optimal zone lies within the lower part of the coherence zone. In addition, it was found that, whereas the width of the coherence zone depends on the visual amplitude and frequency, the width of the optimal zone remains constant.
Document ID
20150002821
Acquisition Source
Langley Research Center
Document Type
Technical Memorandum (TM)
Authors
Valente Pais, Ana R.
(Delft Univ. of Technology Delft, Netherlands)
Correia Gracio, Bruno J.
(Delft Univ. of Technology Delft, Netherlands)
Kelly, Lon C.
(Unisys Corp. Hampton, VA, United States)
Houck, Jacob A.
(NASA Langley Research Center Hampton, VA, United States)
Date Acquired
March 11, 2015
Publication Date
February 1, 2015
Subject Category
Man/System Technology And Life Support
Report/Patent Number
L-20530
NF1676L-20754
NASA/TM-2015-218681
Funding Number(s)
WBS: WBS 160961.01.01.01
Distribution Limits
Public
Copyright
Public Use Permitted.
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