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Physiologically Modulating Videogames or Simulations which use Motion-Sensing Input DevicesNew types of controllers allow players to make inputs to a video game or simulation by moving the entire controller itself. This capability is typically accomplished using a wireless input device having accelerometers, gyroscopes, and an infrared LED tracking camera. The present invention exploits these wireless motion-sensing technologies to modulate the player's movement inputs to the videogame based upon physiological signals. Such biofeedback-modulated video games train valuable mental skills beyond eye-hand coordination. These psychophysiological training technologies enhance personal improvement, not just the diversion, of the user.
Document ID
20150003410
Acquisition Source
Headquarters
Document Type
Other - Patent
Authors
Pope, Alan T.
Stephens, Chad L.
Blanson, Nina Marie
Date Acquired
March 20, 2015
Publication Date
September 9, 2014
Subject Category
Behavioral Sciences
Man/System Technology And Life Support
Computer Systems
Report/Patent Number
Patent Number: US-Patent-8,827,717
Patent Application Number: US-Patent-Appl-SN-13/166,166
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
Patent
US-Patent-8,827,717
Patent Application
US-Patent-Appl-SN-13/166,166
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