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Bayesian Fusion of Color and Texture Segmentations
A common method for texture representation is to use the marginal probability densities over the outputs of a set of multi-orientation, multi-scale filters as a description of the texture.
Document ID
20210002797
Acquisition Source
Jet Propulsion Laboratory
Document Type
Other
External Source(s)
hdl:2014/17009
Authors
Portilla, J.
Manduchi, R.
Date Acquired
September 20, 1999
Publication Date
September 20, 1999
Publication Information
Publisher:
UNKNOWN
Distribution Limits
Public
Copyright
Other
Technical Review
Keywords
Color
Bayesian
Fusion
Texture
Segmentations
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