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Adventures in parallel processing : entry, descent and landing simulation for the Genesis and Stardust MissionsThis paper will describe the Entry, Descent and Landing simulation tradeoffs and techniques that were used to provide the data required for an approval to proceed with entry. This approval had to be made during the critical time following the last maneuver that targeted entry and the next maneuver that prevented the main spacecraft from reentering
Document ID
20210005696
Acquisition Source
Jet Propulsion Laboratory
Document Type
Preprint (Draft being sent to journal)
External Source(s)
Authors
Desai, Prasun N.
Lyons, Daniel T.
Date Acquired
August 8, 2005
Publication Date
August 8, 2005
Publication Information
Publisher: Pasadena, CA : Jet Propulsion Laboratory, National Aeronautics and Space Administration, 2005.
Distribution Limits
Public
Copyright
Other
Technical Review

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