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Sonic Simulation of Near Projectile HitsMeasured frequencies identify projectiles and indicate miss distances. Developmental battlefield-simulation system for training soldiers uses sounds emitted by incoming projectiles to identify projectiles and indicate miss distances. Depending on projectile type and closeness of each hit, system generates "kill" or "near-kill" indication. Artillery shell simulated by lightweight plastic projectile launched by compressed air. Flow of air through groove in nose of projectile generates acoustic tone. Each participant carries audio receiver measure and process tone signal. System performs fast Fourier transforms of received tone to obtain dominant frequency during each succeeding interval of approximately 40 ms (an interval determined from practical signal-processing requirements). With modifications, system concept applicable to collision-warning or collision-avoidance systems.
Document ID
19880000464
Acquisition Source
Legacy CDMS
Document Type
Other - NASA Tech Brief
Authors
Statman, J. I.
(Caltech)
Rodemich, E. R.
(Caltech)
Date Acquired
August 13, 2013
Publication Date
October 1, 1988
Publication Information
Publication: NASA Tech Briefs
Volume: 12
Issue: 9
ISSN: 0145-319X
Subject Category
Electronic Systems
Report/Patent Number
NPO-16943
Accession Number
88B10464
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.

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