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Artificial intelligence (AI) based tactical guidance for fighter aircraftA research program investigating the use of artificial intelligence (AI) techniques to aid in the development of a Tactical Decision Generator (TDG) for Within Visual Range air combat engagements is discussed. The application of AI programming and problem solving methods in the development and implementation of the Computerized Logic For Air-to-Air Warfare Simulations (CLAWS), a second generation TDG, is presented. The knowledge-based systems used by CLAWS to aid in the tactical decision-making process are outlined in detail, and the results of tests to evaluate the performance of CLAWS versus a baseline TDG developed in FORTRAN to run in real time in the Langley Differential Maneuvering Simulator, are presented. To date, these test results have shown significant performance gains with respect to the TDG baseline in one-versus-one air combat engagements, and the AI-based TDG software has proven to be much easier to modify and maintain than the baseline FORTRAN TDG programs.
Document ID
19900060633
Acquisition Source
Legacy CDMS
Document Type
Conference Paper
Authors
Mcmanus, John W.
(NASA Langley Research Center Hampton, VA, United States)
Goodrich, Kenneth H.
(NASA Langley Research Center Hampton, VA, United States)
Date Acquired
August 14, 2013
Publication Date
January 1, 1990
Subject Category
Systems Analysis
Report/Patent Number
AIAA PAPER 90-3435
Meeting Information
Meeting: AIAA Guidance, Navigation and Control Conference
Location: Portland, OR
Country: United States
Start Date: August 20, 1990
End Date: August 22, 1990
Accession Number
90A47688
Distribution Limits
Public
Copyright
Other

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