NASA Logo

NTRS

NTRS - NASA Technical Reports Server

Back to Results
A process for prototyping onboard payload displays for Space Station FreedomSignificant advances have been made in the area of Human-Computer Interface design. However, there is no well-defined process for going from user interface requirements to user interface design. Developing and designing a clear and consistent user interface for medium to large scale systems is a very challenging and complex task. The task becomes increasingly difficult when there is very little guidance and procedures on how the development process should flow from one stage to the next. Without a specific sequence of development steps each design becomes difficult to repeat, to evaluate, to improve, and to articulate to others. This research contributes a process which identifies the phases of development and products produced as a result of each phase for a rapid prototyping process to be used to develop requirements for the onboard payload displays for Space Station Freedom. The functional components of a dynamic prototyping environment in which this process can be carried out is also discussed. Some of the central questions which are answered here include: How does one go from specifications to an actual prototype? How is a prototype evaluated? How is usability defined and thus measured? How do we use the information from evaluation in redesign of an interface? and Are there techniques which allow for convergence on a design?
Document ID
19930008126
Acquisition Source
Legacy CDMS
Document Type
Other
Authors
Moore, Loretta A.
(Auburn Univ. AL, United States)
Date Acquired
September 6, 2013
Publication Date
December 1, 1992
Publication Information
Publication: Alabama Univ., 1992 NASA(ASEE Summer Faculty Fellowship Program
Subject Category
Astronautics (General)
Accession Number
93N17315
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
No Preview Available