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Video Game Adapts To Brain WavesElectronic training system based on video game developed to help children afflicted with attention-deficit disorder (ADD) learn to prolong their attention spans. Uses combination of electroencephalography (EEG) and adaptive control to encourage attentiveness. Monitors trainee's brain-wave activity: if EEG signal indicates attention is waning, system increases difficulty of game, forcing trainee to devote more attention to it. Game designed to make trainees want to win and, in so doing, learn to pay attention for longer times.
Document ID
19940000202
Acquisition Source
Legacy CDMS
Document Type
Other - NASA Tech Brief
Authors
Pope, Alan T.
(NASA Langley Research Center, Hampton, VA.)
Bogart, Edward H.
(Lockheed Engineering & Sciences Co.)
Date Acquired
August 16, 2013
Publication Date
April 1, 1994
Publication Information
Publication: NASA Tech Briefs
Volume: 18
Issue: 4
ISSN: 0145-319X
Subject Category
Electronic Systems
Report/Patent Number
LAR-15022
Accession Number
94B10202
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.

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