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Probabilistic #D data fusion for multiresolution surface generationIn this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface points and associated sensor models. Using a probabilistic rule, a surface probability function is generated that represents the probability that a particular volume of space contains the surface. The surface probability function is represented using an octree data structure; regions of space with samples of large conariance are stored at a coarser level than regions of space containing samples with smaller covariance. The algorithm outputs an adaptive resolution surface generated by connecting points that lie on the ridge of surface probability with triangles scaled to match the local discretization of space given by the algorithm, we present results from 3D data generated by scanning lidar and structure from motion.
Document ID
20060042481
Acquisition Source
Jet Propulsion Laboratory
Document Type
Conference Paper
External Source(s)
Authors
Manduchi, R.
Johnson, A. E.
Date Acquired
August 23, 2013
Publication Date
June 19, 2002
Distribution Limits
Public
Copyright
Other
Keywords
3D data fusion multiresolution surface generation octree

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