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Simulation Training Versus Real Time Console Training for New Flight ControllersFor new flight controllers, the two main learning tools are simulations and real time console performance training. These benefit the new flight controllers in different ways and could possibly be improved. Simulations: a) Allow for mistakes without serious consequences. b) Lets new flight controllers learn the working style of other new flight controllers. c) Lets new flight controllers eventually begin to feel like they have mastered the sim world, so therefore they must be competent in the real time world too. Real time: a) Shows new flight controllers some of the unique problems that develop and have to be accounted for when dealing with certain payloads or systems. b) Lets new flight controllers experience handovers - gathering information from the previous shift on what the room needs to be aware of and what still needs to be done. c) Gives new flight controllers confidence that they can succeed in the position they are training for when they can solve real anomalies. How Sims could be improved and more like real-time ops for the ISS Operations Controller position: a) Operations Change Requests to review. b) Fewer anomalies (but still more than real time for practice). c) Payload Planning Manager Handover sheet for the E-1 and E-3 reviews. d) Flight note in system with at least one comment to verify for the E-1 and E-3 reviews How the real time console performance training could be improved for the ISS Operations Controller position: a) Schedule the new flight controller to be on console for four days but with a different certified person each day. This will force them to be the source of knowledge about every OCR in progress, everything that has happened in those few days, and every activity on the timeline. Constellation program flight controllers will have to learn entirely from simulations, thereby losing some of the elements that they will need to have experience with for real time ops. It may help them to practice real time console performance training in the International Space Station or Space Shuttle to gather some general anomaly resolution and day-to-day task management skills.
Document ID
20100020243
Acquisition Source
Marshall Space Flight Center
Document Type
Conference Paper
Authors
Heaton, Amanda
(NASA Marshall Space Flight Center Huntsville, AL, United States)
Date Acquired
August 24, 2013
Publication Date
April 25, 2010
Subject Category
Space Communications, Spacecraft Communications, Command And Tracking
Report/Patent Number
M09-0733
Meeting Information
Meeting: SpaceOps 2010: Delivering on the Dream
Location: Huntsville, AL
Country: United States
Start Date: April 25, 2010
End Date: April 30, 2010
Sponsors: American Inst. of Aeronautics and Astronautics, NASA Marshall Space Flight Center
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.

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