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Designing for Virtual Windows in a Deep Space HabitatThis paper discusses configurations and test analogs toward the design of a virtual window capability in a Deep Space Habitat. Long-duration space missions will require crews to remain in the confines of a spacecraft for extended periods of time, with possible harmful effects if a crewmember cannot cope with the small habitable volume. Virtual windows expand perceived volume using a minimal amount of image projection equipment and computing resources, and allow a limited immersion in remote environments. Uses for the virtual window include: live or augmented reality views of the external environment; flight deck, piloting, observation, or other participation in remote missions through live transmission of cameras mounted to remote vehicles; pre-recorded background views of nature areas, seasonal occurrences, or cultural events; and pre-recorded events such as birthdays, anniversaries, and other meaningful events prepared by ground support and families of the crewmembers.
Document ID
Document Type
Conference Paper
External Source(s)
Howe, A. Scott (Jet Propulsion Lab., California Inst. of Tech. Pasadena, CA, United States)
Howard, Robert L. (NASA Johnson Space Center Houston, TX, United States)
Moore, Nathan (NASA Johnson Space Center Houston, TX, United States)
Amoroso, Michael (NASA Johnson Space Center Houston, TX, United States)
Date Acquired
May 11, 2015
Publication Date
July 14, 2013
Subject Category
Man/System Technology and Life Support
Meeting Information
International Conference on Environmental Systems (ICES)(Vail, CO)
Distribution Limits
deep space habitat (DSH)