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Method and System for Physiologically Modulating Videogames and Simulations which Use Gesture and Body Image Sensing Control Input DevicesMethod for physiologically modulating videogames and simulations includes utilizing input from a motion-sensing video game system and input from a physiological signal acquisition device. The inputs from the physiological signal sensors are utilized to change the response of a user's avatar to inputs from the motion-sensing sensors. The motion-sensing system comprises a 3D sensor system having full-body 3D motion capture of a user's body. This arrangement encourages health-enhancing physiological self-regulation skills or therapeutic amplification of healthful physiological characteristics. The system provides increased motivation for users to utilize biofeedback as may be desired for treatment of various conditions.
Document ID
20170004337
Acquisition Source
Headquarters
Document Type
Other - Patent
Authors
Pope, Alan T.
Stephens, Chad L.
Habowski, Tyler
Date Acquired
May 2, 2017
Publication Date
April 25, 2017
Subject Category
Behavioral Sciences
Electronics And Electrical Engineering
Distribution Limits
Public
Copyright
Work of the US Gov. Public Use Permitted.
Patent
US-Patent-9,630,093
Patent Application
US-Patent-Appl-SN-13/836,609
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