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Research and Development of The Immersive Simulations and Engineering EnvironmentMarch of 2018 marked the conclusion of the primary updates to the immersive Simulations and Engineering Environment (iSEE) at Kennedy Space Center (KSC). Many of the problems that had arisen during the previous semester have been addressed and rectified. These included the malfunction to one of the lab's primary routers, the inefficiency of the capture environment, and various interface issues in the analysis software, Jack. This semester was primarily research and development oriented with some focus on implementation of the new hardware and software that was received last semester. The new computers and cameras that arrived sometime during the winter were installed, and the lab received its second operation opportunity. The second operation was a major milestone for the lab, both in terms of what the abilities were and what can be learned from its use. The operation performed was a virtual simulation of a critical task that would occur, if it should be needed, in the Multi Payload Processing Facility. It was done to gather human factors data on its safety and process controls. The technicians were able to come to a number of conclusions about how to perform their task as a result of utilizing iSEE. Another key breakthrough this semester was the introduction to Jack Script, a scripting language built into our analysis software that further extend Jack capabilities. In addition to the aforementioned, many preparations were made for family day, an exposition for KSC families to come out and tour the spaceport. Due to family day being moved to the spring, the video made last fall had to be updated with recent environment changes in preparation for the Family Day demonstrations.
Document ID
20180006098
Acquisition Source
Kennedy Space Center
Document Type
Other
Authors
Dennis, W.
(University of Central Florida Orlando, FL, United States)
Date Acquired
October 4, 2018
Publication Date
August 17, 2018
Subject Category
Engineering (General)
Report/Patent Number
KSC-E-DAA-TN60153
Report Number: KSC-E-DAA-TN60153
Distribution Limits
Public
Copyright
Public Use Permitted.
Keywords
Motion Capture
Human Factors
Virtual Reality
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