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Analog Design for Digital Deployment of a Serious Leadership GameThis paper presents the design, development, and user testing of a leadership development simulation. The authors share lessons learned from using a design process for a board game to allow for quick and inexpensive revision cycles during the development of a serious leadership development game. The goal of this leadership simulation is to accelerate the development of leadership capacity in high-potential mid-level managers (GS-15 level) in a federal government agency. Simulation design included a mixed-method needs analysis, using both quantitative and qualitative approaches to determine organizational leadership needs. Eight design iterations were conducted, including three user testing phases. Three re-design iterations followed initial development, enabling game testing as part of comprehensive instructional events. Subsequent design, development and testing processes targeted digital application to a computer- and tablet-based environment. Recommendations include pros and cons of development and learner testing of an initial analog simulation prior to full digital simulation development.
Document ID
20130008666
Acquisition Source
Langley Research Center
Document Type
Conference Paper
Authors
Maxwell, Nicholas
(Booz-Allen and Hamilton Inc. United States)
Lang, Tristan
(Booz-Allen and Hamilton Inc. United States)
Herman, Jeffrey L.
(Booz-Allen and Hamilton Inc. United States)
Phares, Richard
(Booz-Allen and Hamilton Inc. United States)
Date Acquired
August 27, 2013
Publication Date
March 1, 2012
Publication Information
Publication: Selected Papers Presented at MODSIM World 2011 Conference and Expo
Subject Category
Systems Analysis And Operations Research
Distribution Limits
Public
Copyright
Public Use Permitted.
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